Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES), then go into the hacks menu and set it to show rendering passes. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.įullspeed on most games with some hacks, will even run Super Mario RPG and Star Fox properly. One is faster but not as visually-accurate, while one is more accurate but slower. There's a button bind to change rendering engines.
The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly Does not support cheats.Īn excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx Fourth Generation NEC PC Engine/TurboGrafx-16 Can change the clock rate down, saving on battery life. Often regarded as the best choice, emulates a few other systems (Game Gear and Game Boy / Color) as well. InfoNES v0.94J for PSP r0.3 -> DOWNLOAD.More official compatibility than previous versions (Mother, etc.).īased on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, rotated/mirrored screen, sepia palette, support for rare mappers (the NES hack FF7 works on it), etc.Ī modification of NesterJ to add rewind support and flipped graphics.Īn excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynxīased on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc). NesterJ v1.13 Beta 2 by Rukka -> DOWNLOAD.
2 Third Generation (Post-Video Game Crash).1 First and Second Generation (Pre-Video Game Crash).